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Electronic wizard! Master of time and space! Guardian of the safety of the world!
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Exp. Points: 250 / 280
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Voting Pow.: 4.41 votes
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Flash Reviews: 56
Music Reviews: 2
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56 Reviews | 16 w/ Responses
I saw this uploaded earlier today, but then it was taken down. Not sure what that was about.
Anyway, I liked the improved playing options, but I didn't take to the story. I get that it's supposed to explain the origins of the Go-Go Plant, but I liked the original better because it left you wondering (the nuclear reactors in the background were an eerie indicator that something had gone wrong). The explanation is pretty funny, but I liked the original, unexplained version better. Plus, the throbbing heart seriously creeps me out.
Good game by all means, however. Go Go Plant!
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I actually played this while holding a magnifying glass up to the screen. Weirdly addictive.
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A pleasant variation on a classic theme. My only (and minor) complaint is that sometimes the ball/paddle interaction is kind of odd. No biggie.
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This is really good - easily explained, well illustrated, short - but it isn't really a game. I got annoyed early on because I thought it was supposed to be interactive (my bad). It's kind of caught in the middle, but I think this is really closer to a movie.
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I like the premise, but I found this maddening to play because I could either beat a level in one go or die fifteen times trying. It would be much easier if you could keep the stars you'd already gotten when you die and try again.
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*rimshot*
I liked this. I love Soviet kitsch, and I think if there was a way to zoom in (as suggested by the guy below) this game would go from good to excellent. As it is, you can't go wrong with a float-control game and you're about three quarters of the way to victory on this.
P.S.S.R - If you do tidy up this game for a relaunch, might I suggest you have a look through the Audio Portal for different music. There's actually a track called "Soviet Lunar Mission," which I think would go excellently with this game. It has the same upbeat Marxist feel as this game.
Author's Response:
Thanks for the positive comments, i also love soviet kitsch and is one of the reasons i decided to do a game based in cold war russia. The game was originally designed to be viewed at a resolution of 1024 x 800 but i think i have found a workable size now after fiddling about with it. I'll check out that track in the audio portal, cheers
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As gesi1223 noticed below, the game isn't actually broken - you have to actually manually engage the game by right clicking the window and clicking 'play'.
After that, the game itself was... actually pretty good. The doofy bartender is actually pretty fun to torture with bad drinks. And maybe I'll get it right eventually.
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The controls weren't very good (it was hard to move things, Eric can't change directions midair and you can't move things he's standing on). Also, the overall setup is kind of creepy: you play a shirtless old guy wandering around inside what seems to be some kind of dungeon. I can't claim anything explicitly wrong with this; I just didn't find it very fun to play. Sorry.
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This one handles better and is less frenetic. Both are good games, but this one has a more leisurely feel.
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But could you tell me how to enter level codes?
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