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CaptainVideo

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CaptainVideo

Age/Gender: n/a, Male
Location: Secret mountain retreat

Electronic wizard! Master of time and space! Guardian of the safety of the world!

Contact Info

Newgrounds Stats

Sign-Up Date:
4/1/08

Level: 5
Aura: Light

Rank: Civilian
Blams: 2
Saves: 10
Rank #: 120,522

Whistle Status: Normal

Exp. Points: 250 / 280
Exp. Rank #: 114,778
Voting Pow.: 4.41 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 59
Music Reviews: 2
Trophies: 0
Stickers: 0

All Flash Reviews

59 Reviews | 18 w/ Responses

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Score: 10
Olympus Burger Trailer V2

"Dude-"

date: August 4, 2008

You're ready.

August 4, 2008

Author's Response:

awesome =D

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Score: 9
Olympus Burger Trailer V1

"Looking Good"

date: July 31, 2008

Tips: Turn up the volume on the speakers during the character introduction bit (it was hard to hear them over the music) and have the music end with a decisive chord. Or an explosion.

I really hope you guys make it to television. I'd watch this show!

July 31, 2008

Author's Response:

Good thoughts about the audio. I've been messing with it for days but I felt they characters were a bit quiet. Thanks for the feedback, I'll have to figure a way to end the music.

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Score: 8
Cosmonaut Jetlaunch

"In Soviet Russia, Game Plays You"

date: July 13, 2008

*rimshot*

I liked this. I love Soviet kitsch, and I think if there was a way to zoom in (as suggested by the guy below) this game would go from good to excellent. As it is, you can't go wrong with a float-control game and you're about three quarters of the way to victory on this.

P.S.S.R - If you do tidy up this game for a relaunch, might I suggest you have a look through the Audio Portal for different music. There's actually a track called "Soviet Lunar Mission," which I think would go excellently with this game. It has the same upbeat Marxist feel as this game.

July 13, 2008

Author's Response:

Thanks for the positive comments, i also love soviet kitsch and is one of the reasons i decided to do a game based in cold war russia. The game was originally designed to be viewed at a resolution of 1024 x 800 but i think i have found a workable size now after fiddling about with it. I'll check out that track in the audio portal, cheers

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Score: 7
PipeTwister

"Um..."

submission: PipeTwister
date: July 4, 2008

Pretty good game, but you never got around to providing the passwords that will let people jump to levels they've already been to. Also, there's a bunch of gibberish typed under "Click to Continue" (which I'm going to assume is not the password because it's about a hundred characters long).

July 4, 2008

Author's Response:

That's strange - the passwords and the inter-level messages are working fine for me in both Firefox and IE. The password should be on the yellow box between levels, and in the top-right of the window during the level itself.

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Score: 7
Adair Tishler Unblammed

"Okay then"

date: June 25, 2008

The potential here is vast... but untapped. The idea for a game based on Newgrounds is incredible, but there's nothing here except the framework. You need in-jokes, level bosses (the 'Shoot Wade Fulp' preloader game was a step in the right direction), power ups, the works! Let your creative spirit latch onto those memes and DON'T LET GO.

June 25, 2008

Author's Response:

Adair Tishler (born October 3, 1996) is an American child actress, who has appeared in television shows such as Charmed, The Sarah Silverman Program and House, and has booked a few movie roles such as Within. She is currently portraying Molly Walker on NBC's Heroes and filming a short horror film, Ms. Goldman

She also has participated in theater productions of Cinderella and Sound of Music. Her résumé includes voice-over work, and she has performed in music videos-she appears in Martina McBride's video God's Will.

Her other performances include the role of Carrie in the short comedy 'Six and the City', together with Channing Nichols. Tishler has also appeared in the WB hit series, Charmed in its final season.

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Score: 8
Spiral Generator

"Loooook Into My Game"

submission: Spiral Generator
date: June 24, 2008

I liked this. It'd be nice if there was a way to reset it after generating a spiral, so I could go back into the game and make modifications to the data I'd already entered.

June 25, 2008

Author's Response:

there is, hit the <Space Bar>

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Score: 10
|~SpeedAnim:BattleCool~|

"Thunderdome of Love"

date: June 7, 2008

Simply because it's not going to come up later, I loved the enemies in this episode (I assume Maloc is off somewhere nursing his permanently broken nose). My favorite was Random Guy. In the tenuous borderland between the Fourth Wall and Reality, there's an infinite amount of sympathy to be had for someone named Random Guy, whose dialog appears in pink. I hope he's recovering well.

I've watched all your NG movies, and this was the darkest (previous record holder: Love Us Forever). What separates them is that Love Us Forever seemed (at least to me) to be a genuine study in despair, whereas this feels more like a walk on a tightrope in a war zone. I have to wonder what Spike and Kiki do when they're "off duty" and not fighting in the battle arena or acting out something for the Director. Do they watch television? Play board games? What sort of dynamic do they have when not under a high load of stress? I'd love to know.

I'd also like to thank you for the nice message you sent me after I reviewed your last short. In the off-chance you should feel inclined to write me another, I urge you to invest the time in the pursuit of sleep instead. Judging by the amount of Red Bull you drink, and the amount of time you spent on this, you haven't had any for awhile. Take a nap, for God's sake. You've earned it.

June 7, 2008

Author's Response:

Yes yes, I just woke up from a nap.

"(I assume Maloc is off somewhere nursing his permanently broken nose)."
Aahahahhaha!!!!
Random Guy, ahahahaha. Man! so funny how you bring up he has pink dialoug, ahahahhahah!! So funny you catch that. Your comment on him is so funny, ahahahh.

I really enjoy when people point out details or little things like you did.

Yeah, love us forever, i remember that one.

Spike and Kiki do whatever they want! You know, their lives are always amazing. There's never a lazy day with those two. Maybe for Maloc, ahhaha! BUT STILL, i've designed those guys to have amazing days no matter what. But yeah, super duper wise I know what you're saying.

Hmmmmmm! I don't know man, ahhaha! I only thought about that earlier today. But yeah, they're always doing something cool! So there's your answer, something cool, unique, vibrant, and memorable!
But lol, i think i'm sensing some direction from you. very funny., aahaahha.

Yeah, I'm recovering from SA5.
Thanks for your honesty, appreciation, and support!

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Score: 5
Legend of Ron

"Keep your chin up"

submission: Legend of Ron
date: June 2, 2008

This is pretty good for a first video game. I have a couple of suggestions:

1. Explain the controls (I've heard there was an attack but couldn't find it)
2. Give a backstory (So who's Ron, anyway?)
3. I suppose you could make the screen bigger, but for me it's not a priority.

Have fun!

June 3, 2008

Author's Response:

Well in the beginning there is a menu where the buttons are shown. =)

Also when you die you can jump to the menu.

Thanks for your review.=)

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Score: 6
Basic Racing Game

"Round and Round"

submission: Basic Racing Game
date: May 27, 2008

Intrinsically, this is not a very gripping game, but I think it shows real potential. The handling is good, but driving around in the same loop ten times didn't really grip me - plus, music would be nice. Why not make a sequel, where you get to different tracks by beating the one before under a time limit? You could choose fr different cars and have power ups and everything. It could be called Basic Racing Game II: The Widowmaker.

Or not. Just throwing that out there. Best of luck to you - drive safe!

May 29, 2008

Author's Response:

Sequel: You're stealing my brainwaves LOL! Yeah, a sequel to this may actually come out in the future. I have been working on putting music, better graphics, time limit, and cars. Powerups on the other hand will make my game look a bit too fake. I prefer to have that realism still there to it.

Drive safe: Lol, yeah, I will. I keep my bad driving for the video games (GTA, Burnout, NFS)

Thanks for the feedback.

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Score: 7
Similar to Pyrite

"Good lord."

submission: Similar to Pyrite
date: May 25, 2008

I'm torn. This concept shows great potential, but there's a lot of stuff I think needs to be sieved out of it. If you're up for a little creative criticism, I have suggestions.

First, this should be more about Washington, so the name has to change. Anybody watching this would probably wonder if he or she was going crazy. Given, your user name is TheMentalInstitute, but I don't think you want people to be distracted by the sound of their own brains melting. Make it clear this is all about hardcore George Washington.

Secondly, I think you might want to remove some of the really crazy crap that shows up in the video. I laughed at the toucan mask, but the truck seemed a little over the top. Don't ask me why - it's just a toss-up. I'm also torn on the AK-47 that squirts water, but I'd leave the giant salamander.

Third - and this is only if you're feeling really ambitious: Replace the music and use - wait for it - one of Washington's OWN SPEECHES, set to a heavy-metal backdrop. That would be front page material, right there.

As it stands (that is, if you plan to make no modifications or a sequel), this is pretty good. I don't really get it, but it's pretty good.

May 26, 2008

Author's Response:

ah, thanks for the suggestions.
I called it Similar to Pyrite because I name all my music videos after the song they are of. I agree it should have been something else in this instance however.
Everything used in the video is from previous The George Washingtons cartoons I made. That's why some may have seemed out of place or weird.
Good ideas, if nothing else I'll take them into consideration when making another cartoon like this. Thanks.

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